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Software Development
Dec 22, 2025 12 min read
Building Real-Time Features: WebSockets vs. Server-Sent Events vs. Polling

Dhanraj Pimple
DevOps & Full-Stack Specialist
Comparing technologies for chat, notifications, and live dashboards with implementation examples.
Real-time interactions are standard today. Choose the right communication protocol based on your specific latency and scaling requirements.
Short Polling is the simplest method but the most resource-intensive. The client just keeps asking the server for updates. Use this only for Very simple tasks where real-time isn't critical.
WebSockets provide full-duplex communication. They are perfect for chat apps and multiplayer games where low latency is essential. However, they require persistent connections which can be challenging to scale at the load-balancer level.
Server-Sent Events (SSE) are a great middle ground. They are unidirectional (server to client) and work over standard HTTP. They are perfect for live dashboards and notification systems.
When building real-time features, you must also consider 'Connection Management'. How do you handle users dropping off and reconnecting? Using a library like Socket.io or a managed service like Ably or Pusher can save you months of development time by handling these edge cases for you.
Strategic Implementation
Establishing a robust workflow is paramount in 2026. As the gap between development and operations continues to shrink, the tools we choose must facilitate speed WITHOUT sacrificing security or stability.
Expert Perspective
"The true cost of deployment is not measured in compute hours, but in developer cognitive load. Simplify the pipeline, and you empower the creator."
We'll continue exploring these advanced patterns in our upcoming technical deep-dives. Stay tuned for more insights into scaling infrastructure and optimizing software delivery pipelines.
#WebSockets#Real-time#API